Choose Continue or a level
Continue resumes your most recent stage. Levels lets you select from the stages you have already unlocked.
Four-direction controlThe rules are intentionally easy to understand. The challenge comes from using momentum well enough to survive the course.
Continue resumes your most recent stage. Levels lets you select from the stages you have already unlocked.
Tap left or right to position the ball. Use up and down where the level design calls for vertical control or directional timing.
Your ball is always affected by the level’s physical rhythm. Watch landing points and avoid overcorrecting near gaps.
Spikes and falls can end a run, while moving platforms and gates demand better timing as stages become more involved.
Pick up collectibles when the route allows it and guide the ball safely to the finish portal to complete the stage.
Finishing a level advances your progress. You can return to earlier unlocked stages whenever you want to improve a run.
Most mistakes happen when movement continues longer than the level geometry allows. Use the rules below to stay in control.
Touching a spike ends the run, so leave enough room for your ball’s bounce arc.
Moving platforms reward patience. Let the platform come to your line instead of forcing every jump.
The finish portal is your stage goal. Reach it safely to complete the level and move forward.
Do not chase a closing gate. Reset your position, wait for the next opening, and cross with a controlled approach.
Collectibles are worth taking when the route remains safe. Finishing the stage is always the main objective.
A failed attempt is route information. Notice where your landing went wrong and make a smaller correction on the next run.
Momentum does part of the movement for you. Shorter taps make it easier to read the next landing and prevent oversteering near spikes or narrow surfaces.